Change camera size depending on device

Hi guys,

i’m new with Unity, i came from SpriteKit. How can i change the camera size depending on which devices i’m using? For example, i want the camera size increases a little if i run my game on an iPad and so on.

in SpriteKit i’m used to use a simple function with a switch inside it. What about Unity?

Best regards.

If you are talking about UI sprites, you can set your canvas to “scale with screen size” in the inspector and it should work fine. and get your work done.

3200537--244676--upload_2017-8-29_15-0-13.png

Best of Luck for you experience with unity. :slight_smile:

Thanks it worked :slight_smile: