Change Collision mesh

As a default for a lot of objects in unity, the capsule collision is used, but for my game i need it to be a cylinder collision object, how do i do this?

Replace it with a mesh collider in the shape of a cylinder (such as the built-in cylinder mesh). Make sure “convex” is checked.

–Eric

Thanks for that advice, but i looked at my problem again and, what i actually need is to change the collision shape in the default unity asset: First Person Controller. In the inspector it give options for the size and scale and position, but not the actual “mesh”, it’s always a capsule.

The character controller can only be a capsule. If you need something else, then you can’t use a standard character controller, but have to make your own.

–Eric