Hi,
my problem is that when I change the Color of a Material in C# Script it always change to white.
Here is the part of my script (I have to safe the color in the system so I made it like this)
PlayerMaterialColor = new Color
(PlayerPrefs.GetFloat("Red" + (PlayerPrefs.GetInt("SelectedPlayerColor") / 255)),
PlayerPrefs.GetFloat("Green" + (PlayerPrefs.GetInt("SelectedPlayerColor") / 255)),
PlayerPrefs.GetFloat("Blue" + (PlayerPrefs.GetInt("SelectedPlayerColor") / 255)));
PlayerMaterial.SetColor("_Color", PlayerMaterialColor);
Any Ideas?