Hi,
I am using this lines of code to change the color of a texture from red to pink:
texture = Texture2D.redTexture;
material.mainTexture = texture;
// Reset all pixels color to pink
Color32 resetColor = new Color32(255, 0, 255, 0);
Color32[] resetColorArray = texture.GetPixels32();
for (int i = 0; i < resetColorArray.Length; i++)
{
resetColorArray *= resetColor;*
}
texture.SetPixels32(resetColorArray);
texture.Apply();
Now I would like to change the color of one pixel only… How could I do that? thank you!