Is there a way to change the default pose of a rigged model in the Scene View? I loaded an fbx file and the default pose is just the first animation loaded onto the model, is there a way to select which one it starts as without opening it up and switching the animation order in blender?
Character looks like this by default while in edit mode. I’d like to change which clip it ‘starts’ the model as, since it just looks weird. Or even default to a T-pose if that’s possible.