Change FPS Rotation

When player clicks on object the player (fps) is then moved to the position specified but I am having difficulty get the player then to face the right way to look at an object on the wall at the same time:

GameObject.Find("ScottController").transform.position = new Vector3 (-6.103598, 6.474478, 8.466862);

I have tried simialr ways to above for the rotation I was hoping it was something as simple as:

GameObject.Find("ScottController").transform.rotation = new Vector3 (0, 360, 0);

but I was wrong

Try using the `LookAt` instead:

GameObject.Find("ScottController").transform.LookAt(target)

Where target is the object that you clicked on.