i don’t know if i am asking something really stupid right now, but i am just gonna go ahead.
Is there a way to extend the unity Pro editor hotkeys through scripting or something? Cause i would like to see some options that are just not working right now… (pause, play and stop hotkeys for example).
It’s limited, but you can change a few of the settings in the Preferences (in the Keys panel). You can also assign a menu keystroke to some editor scripts using the MenuItem attribute. The play, pause and step commands actually have keystrokes already, under the Edit menu.
so do i have to setup a macro to hit ctrl shift p for me so that i can properly debug?
i need to pause while i’m doing other things with the mouse, so clicking on the pause button is not an option. Obviously I can find a workaround for this, but it’d be nice if it were easier. I saw some sort of graphical glitch, so i want to pause when i see it, but the glitch only occurs when i’m using my mouse at the moment, so either i have to completely change the environment or download a macro recorder program. guess i’ll do the latter.
[QUOTE="Is there a way to extend the unity Pro editor hotkeys through scripting or something? Cause i would like to see some options that are just not working right now… (pause, play and stop hotkeys for example).
[/QUOTE]
For anybody who just wants to know how to make a hotkey, look for Edit > Shortcuts