Hey, I’m making a game that saves high scores, I want said high scores to go alongside the game wherever, so I want them in the same foldier as the .exe files is.
I saw the tutorial on Unity about saving, it all works fine, issue is this line of code
If you google for “unity persistent datapath”, it leads to official documentation: Unity - Scripting API: Application.persistentDataPath. Basically it is different location depending on the selected target platform.