I am relatively new to scripting in Unity so this may be a question that requires more than I initially thought. I want to create an editor script that changes the values of a selected amount of point lights within a scene. For instance, I might want to change the intensity of 15 point lights from 1 to .35 without changing each individually.
EDIT :
Maybe a more specific question is, how do I get a list of the point lights properties to display in the Editor Gui Layout and allow the user to change to the properties for all of the selected point lights? I have a simple Editor Script set up right now, but do not know how to draw a selected game objects properties. saltydog_nm 2 hours ago
There are many scripts in the wiki that deal with altering multiple objects. The Asset Store has some nice things too. But if you want to write your own, take a look at this one to get some ideas: