Hi there,
I am visualizing 4 Kinect Pointclouds on an Android Phone. I am using
mesh.vertices = myPointsVectorArray;
mesh.colors = myColorsColorArray;
mesh.SetIndices(indiciesIntArray, MeshTopology.Points,0);
mesh.uv = new Vector2[nPoints];
to visualize the Point cloud.
But the Pointcloud is not dense at all. Changing Points to Triangles, Linestrips etc just turns everything into “art”. Is there a way to either set the Point size or exchange the Points for cubes?
All help is greatly appreciated
Rebecca