Is there a way to change the pivot of a sprite so that it will rotate from that point without making the position correspond to that pivot?
Have you looked at RotateAround()?, you can rotate around a point in space on the z axis
Is there a way to change the pivot of a sprite so that it will rotate from that point without making the position correspond to that pivot?
Have you looked at RotateAround()?, you can rotate around a point in space on the z axis