Hi,
to change scene I use the classic SceneManager.LoadScene (“…”);
The change of scene is instant.
How do I change the scene so that it becomes like a scroll instead? Example:
Hi,
to change scene I use the classic SceneManager.LoadScene (“…”);
The change of scene is instant.
How do I change the scene so that it becomes like a scroll instead? Example:
Hi Kurt-Dekker, thank you so much for replying to several of my posts giving me suggestions (it’s not irony, I’m serious).
However, I notice that you almost always give such advice, practically never answering the question or not checking if the links you share really answer the question.
I’ve watched pretty much all those videos already, and there isn’t what I requested, the transitions are done in power-point style using an image to scroll which is not what I want.
So, if you have a precise answer or if you have a link to a piece of content that you are sure is about this, I am happy to talk about it. Otherwise, please avoid commenting, as it doesn’t help.
(message translated with google translate)
You are going to wait a very long time before you find someone trying precisely what you want.
All you have shown in your 8-second video is a simple UI sliding animation.
If you cannot watch a video on how to do that differently and adapt it to your use, you will never get anything out of me sitting here painstakingly typing to you how to do it.
Your solution will likely be a combination of clever animations and frame-grabbing what was previously visible if you are going from scene to scene.
I am never going to sit here and type everything back in that is already laid out in a 20+ minute video, such as this:
https://www.youtube.com/watch?v=7Z4AuSQtLv0
Good luck!
Remember that the purpose of this forum is to assist people who are ready to learn by doing, and who are unafraid to get their hands dirty learning how to code, particularly in the context of Unity3D.
This assumes you have at least written and studied some code and have run into some kind of issue.
If you haven’t even started yet, go check out some Youtube videos for whatever game design you have in mind. There are already many examples of the individual parts and concepts involved, as there is nothing truly new under the sun.
If you just want someone to do it for you, you need go to one of these places:
https://forum.unity.com/forums/commercial-job-offering.49/
https://forum.unity.com/forums/non-commercial-collaboration.17/
If you take 6 words from a whole text you can end up thinking what you want.
I didn’t ask for any mythic explanations, I just asked for advice or an idea of how to accomplish what I asked for.
And you took me a (I think ironic) image of a Google search (do you think I hadn’t searched?)
Very true, I completely agree. But it is also true that if someone writes on a forum it is because (usually) they have not found what they asked for elsewhere. So if you link me an image from a Google search, it being evident from the number of my posts that I’m not a beginner (I’m not an expert of course), I consider it a joke.
This was what I was asking. A pertinent answer that talked about the exact problem. Starting from here I created the solution:
Do you agree?
I agree with any solution that works.