Change Screen RefreshRate in Unity "Not TargetFrameRate"

Hi guys since unity has no idea or way for changing android screen refreshRate there is a method by google called setRefreshRate(). Is there a way to use it in unity ?

There are various ways to interoperate with Android properties from Unity C#.

Some classes to investigate are AndroidJavaObject and AndroidJavaClass

Start with tutorials for using these because the knowledge for doing the specific thing you want will come from google android docs like the link above. but packaging it up with the above helpers is going to be Unity-side.

The problem that I can’t find guides or anyone tried to make something similar and this kinda new to me and I don’t have alot of time to dive deeper

Native integration by its nature takes time.

Good luck!