Hi guys since unity has no idea or way for changing android screen refreshRate there is a method by google called setRefreshRate(). Is there a way to use it in unity ?
There are various ways to interoperate with Android properties from Unity C#.
Some classes to investigate are AndroidJavaObject and AndroidJavaClass
Start with tutorials for using these because the knowledge for doing the specific thing you want will come from google android docs like the link above. but packaging it up with the above helpers is going to be Unity-side.