Is it possible to change the color (property) of a shader for a specific game object without changing the color of the other game objects which share the same shader? How?
Yes it’s possible use a script like this:
var target : GameObject;
function Update(){
if(Input.GetButtonDown("Jump"))
target.transform.renderer.material.color = Color.green;
}
this just changes the color of the target object when you press spacebar. Is this what you were looking for?