Change Texture-Orientation on Terrain

Hi,

does somebody of you know, how to rotate a Texture? I’ve created a Terrain with a Texture on it and now I want to rotate the Texture 180 degrees around the y-Axis. I can change the Values for Tile Size and Tile Offset in Unity but not the orientation of the Texture. I hope somebody knows how to fix this problem.

Thanks in advance

How did you do it?

For a 180 degree rotation, could you use negative x and y tiling?

You can do that in the shader I believe when getting the color’s position you could invert the y axis; color = sample(uv.x,1-uv.y).