Unity Cloud Build automatically name build archives as {orgid}-{project}-{platform]-{buildid}.zip
I want to set the pattern myself. For example, I want to set it to {project}-{platform]-{buildid}.zip
1 Like
We need this too. Ideally we’d like to be able to change to archive name from code, for example via
BuildManifestObject or something similar.
We have our own versioning scheme and we’d like the game verion to be included in the archive name.
At the very least, we’d like to customize the pattern to include PlayerSettings.bundleVersion.
Yes please, all of the above.