I’ve been searching all over the place on how to change the restitution on a body in Unity2d.
With box2dweb (as well as flash), you would change it through the bodies box/circle Fixture:
fixtureDef.restitution = val
I’m assuming body fixtures are replaced with rigidBody2D and have been looking over the docs and haven’t been able to figure out how to change this value.
Yeah I figured thats not was it was called here but every other box2d version I've worked with it's what it was called. Awesome, that was what I've been looking for thanks!
– locrizak