Change the Temporal Anti-Aliasing Quality in code?

I can change the Anti-Aliasing mode fine, but it seems its settings are all internal refs for the TAA settings, with no way of accessing them in code. Is this intentionally hidden? Our game allows our players to choose what antialiasing mode they want to use, but it would be nice to let them set the quality too, just like we can with SMAA.

Hey!
This was an oversight on our part. We already have a bug reported that will hopefully soon fix this.
You can follow it here: Unity Issue Tracker - API to change TAA settings is internal

Ah awesome thank you!