Change "Transform View Classic" values via code?


I’m using the “Fixed Speed” to syncronize the position. The movement is done by “Translate()” and the speedvalue will change from time to time at certain levels.

Is it possible to update the “Fixed Speed” value of the “Transform View Classic” component while the game is running? And if so, how may I call the specific value to update it?

Big thanks in advance!



I figured it out by my self. If anyone has the same question, here is my suggestion to solve it;

Maybe, there is no work around, to change “fixed speed” for a reason, but then i managed it, with using “synconized values” instead of “fixed speed”. I guess this is exactly the purpose of “syncronized values”.