after i change the pivot it is saved only in the Sprite Editor. when I Add it to the scene the pivot are in the center again. how can i keep them in the place i need?
Is this in the editor? Are you sure you haven’t rotate around center enabled (the button at the top/left)?
i changed the pivot in the editor.
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imported a png file with separated body parts.
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in the sprite editor - I sliced the file and then i changed the pivot to where i wanted and it did change .
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i closed the window after pressing apply
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i dragged the parts to the Hierarchy window from the project window
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but in the scene the pivot returned to the center…
Just to make sure we’re not at a cross purpose; I mean the button that toggles how things are rotated. I’ll include a screenshot…
thank you very much!
that was the problem…
thank you very much!
that was the problem…
Wow @PGJ_1 two fixes with one image post. Maybe you should do that more often than all those lines of code you post up.
I give @medhue a hard time every once in a while because he has helped several people using the same image over and over again. Two on the same day with totally different problems.