Hi. I’m a new user. I’m going through some tutorials on learn.unity.com and trying to post an updated version of my mod there, however, somehow the WebGL file is not updating or something. I can playtest a current version of the mod, but when I share it, it’s an older version that gets shared. The steps I’ve been using are:
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save project
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file → build settings → WebGL build
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window → share WebGL game
Thank you for any help.
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I figured it out. In Build Settings, under Scenes in Build, I had Scenes/SampleScene checked in addition to my game scene. I don’t know where it came from. I think it had always been there, and at some point I checked it. I don’t understand why that wouldn’t let my other scene update if they were both checked. I was only able to figure it out when I came across a post online from someone who had been checking the wrong scene (apparently a previous version of the scene). My correct scene was checked, but I decided to uncheck Scenes/SampleScene. It worked.