is it possible to change the emission value of a material on mouse over via script? I want to highlight an object when hovering over it with the mouse and I think doing so through raising the emission value could be a good option.
Anybody has ideas on how to do that or has a different approach to highlighting an object?
That is frustrating that you need to use the enable/disable keyword. By just doing a SetColor(“_EmissionColor”… I can see the emissive property change but not actually update in the viewport.