Changing a processor from script

So I am trying to get familiar with the new input system but I can’t figure this out, and the documentation doesn’t seem to say anything about this.

So, for example, if I have a Look action that is using the mouse delta to create a vector2, and that action has a Scale processor on it, how do I change the value of the scale processor from script?

There doesn’t seem to be away to assign or change a processor from code. The closest I can get is to get the action I want to change, remove it, and then re-add the action with a new processor with the desired value.

I understand that I could just scale the value I get out of the action but it seems like changing something like the sensitivity of the mouse delta should be easier to do.

hello! faced with the same problem, have you found a solution?

Check out the ApplyParameterOverride methods, they even have concrete examples how to override Processor variables.