How would it be possible to make an object called ‘finish’ change into a prefab called ‘finish2’ when a object called ‘car1’ collides with object ‘halfway’
This might sound complicated but can you please help, and give a script
Thanks
How would it be possible to make an object called ‘finish’ change into a prefab called ‘finish2’ when a object called ‘car1’ collides with object ‘halfway’
This might sound complicated but can you please help, and give a script
Thanks
It’s not complicated really, just have a script that detects the collision, destroys the object when it happens, and spawns the new object in the same place.
the 2nd page of the FPS tutorial has a rundown on how to do this roughly 16 or so pages down.