Hello,
I’ve been Googling this question a lot today and there is plenty of answers but almost all of them are 5 - 9 years old. So I just wanted to ask if it still requires a Script to link the new Child Clothing object onto the original Base model and Rig? Or is there a simple way of doing this now?
I’ve tried to export the Clothing item from the Base mesh in Blender along with the Rig into Unity and adding it as a child of the base in Unity dose nothing. All of the rigs are animations.
So is there a better way of doing this other than using a Script to link the Child clothing object to the base mesh and rig? The only other way I can think of doing it now is creating every Clothing item/Weapon in the game onto the Base Mesh and exporting that and just hiding and showing the correct clothing item.
What is the best way to go about it?