Good evening…
I am going to be putting together some hitboxes for my game project and I am wondering if there is a way to color and semi-fill the colliders in my scene so it can be used for debugging hit detection. Here is an example of what I want to do:
And within Unity, I want to have these colour coded exactly how it is in the image… any help would be great. Thanks
Using this as reference. Hit box information for Super Street Fighter 4