Ok, so, I have setup a custom Font, where I edit how the font has been setup. I generated the font with Unity Font Mapper, and I get the fonts in a grid. I also exported a text file with all the character Width's.
The Font displays fine, but it draws the characters with equal distance between them, which makes the words look odd.
I assumed that I would type the spacing info into the "Per Character Kerning" Fields. However, it doesnt seem to respond to anything I type in there.
The font file is a 10x10 grid, so 100 Characters. I assume I would need 100 elements then, and type in the character width for all. This Per Character Element has 2 Fields, Element 0 and then First and Second. I read somewhere that I should type in the character in the first field, and the actual value in the second, but the first field won't allow Letter input, only numbers.
In any event, I tried with 0-10 in it, and that didnt seem to work. No respons from that.
So, any idea what I can do? Basically, I just want to use an edited bitmap version of a Font, and I can't be the only one wanting this :)
MinceD