Changing Light Settings by Code

Hi

I'm using a "Down-Light" on my game with a current "Rotation" of 29,0,0

When I collide with something, I want to change the "Rotation" to 29,180,0

Is there anyone who could kindly let me know what do I need to add to the following code to do what I want, or point me in the right direction?

function OnControllerColliderHit (hit : ControllerColliderHit) {

if (hit.gameObject.tag == "hit17"){

}
} 

Thanks

1 Answer

1

transform.eulerAngles = Vector3(29,180,0);

:)