I have a prefab that has a constant force. as you know in constantforce.force there are 3 vector " X , Y , Z" . I want that when prefab instantiated use “Moving.a” number (is a float) in X and use “Moving.b” number (is float to ) in Z. I used this command :
constantForce.force = Vector3.right * Moving.a; constantForce.force = Vector3.forward * Moving.b;
but it doesn’t work! what should I do? please someone answer my question!