Changing Perspective.

So lets say I have 2 identical game objects named “Tower1” and “Tower2” and I want to make the player be able to change in between them. (While in Tower1 perspective you control Tower1 and vice versa) How can I make this happen? I am pretty new in Unity so I don’t know if Im being stupid but I would appreciate the help

If I understand your question, usually you create the notion of a selected object, and then actions are always applied to the selected object. As far as implementing it, there’s any number of different ways, each with strengths and weaknesses according to what you’re trying to do.

If you google for some tutorials on RTS games, or perhaps Tower Defense games, you can likely find some ideas about how to go about implementing object selection and interaction, and likely even get functioning code to start from.

You probably want a script that switches the tower scripts and camera on/off.