How can I change the size of a Collider2D for a sprite in my scene?
I want to scale it up uniformly so I can test for collisions while allowing for a little space between objects.
Thanks.
How can I change the size of a Collider2D for a sprite in my scene?
I want to scale it up uniformly so I can test for collisions while allowing for a little space between objects.
Thanks.
If you’re talking about a PolygonCollider2D, probably the simplest thing is have the collider and sprite be separate objects (the collider can be a child of the sprite) and change the scale of the collider object. Otherwise with box or circle colliders you can just change the size or radius.
–Eric