hi, its super late and I’m drunk and i feel like this should be really simple but i am getting hung up on this small bit of code and i can’t go to bed till i figure it out. basically i am using a .php file to communicate with a sql server to log in to my game but i can’t quite get the screen to change the way i want. i basically want the scene to change when the username and password are correct and the user clicks the “login” button, i got the username and password to be checked correct but I’m fumbling with how to write that in c# to change the scene, i am using an if statement but i keep getting string and bool errors, any help would be greatly appreciated
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
public class Login : MonoBehaviour
{
public InputField _userInputUserName;
public InputField _userInputPassword;
private string inputUserName;
private string inputPassword;
//public void ChangeToScene (int changeToScene);
string LoginURL = "http://localhost/MeowMeowMeow/Login.php";
// Use this for initialization
void Start ()
{
}
// Update is called once per frame
void Update ()
{
//if (Input.GetKeyDown(KeyCode.L))
///{
// StartCoroutine( LoginToDB (inputUserName, inputPassword));
//}
}
public void OnLogin()
{
inputUserName = _userInputUserName.text;
inputPassword = _userInputPassword.text;
StartCoroutine( LoginToDB (inputUserName, inputPassword));
if(inputUserName = _userInputUserName.text && inputPassword == _userInputPassword.text)
{
SceneManager.LoadScene ("Lobby");
}
}
IEnumerator LoginToDB(string username, string password)
{
WWWForm form = new WWWForm();
form.AddField("usernamePost", username);
form.AddField ("passwordPost", password);
WWW www = new WWW (LoginURL, form);
//waits for result then returns
yield return www;
Debug.Log (www.text);
}
}