Hi!
I have an scene where the player select the character that they want to use in the next scene. Ho can I send this information to an object of the new scene?
Thank you
Hi!
I have an scene where the player select the character that they want to use in the next scene. Ho can I send this information to an object of the new scene?
Thank you
You can mark a GameObject as DontDestroyOnLoad. It will then persist between scene changes.