I have two scenes in my project with different lights but (nearly) same lighting settings. If I die in one scene, it sends me back to the other scene. Going to this other scene by loading it from the scene I was in produces REALLY dark shadows. If I load the scene from the project files and then play it without loading up the first scene, the other scene’s lightings are fine.
After looking though the two lighting settings, the only difference is the Skybox lighting source. In one scene it is set to zero because I need it pitch black, and in my other scene (the one with the issue), it is set to one, because otherwise I get those really dark shadows.
How it’s supposed to look:
How it looks when I load in from another scene:
I guess what I’m asking is this:
Am I loading both scenes at the same time? I have the loading type set to Single, and it didn’t change.