I have a scene with a background and a few lights attached to the background. In that same scene I have a few other objects (mainly texts). Is there a way I can load another scene (B) on top of my initial scene (A) in such a way so I can preserve only the background from A, hide everything else and so everything from B?
@alexandernst There is. SceneManager.LoadScene with the additive mode. Here, check this out:
link text