Changing screen resolution and within the game

Is it possible to change the screen resolution (1024x768, 1920x1200 etc.) not before starting the game but within the game, ie. at runtime?

-Adamo

For Web-Player, YES, by calling an external javascript function to control the CSS size of the unity’s

:slight_smile:

The following example is using Mootool javascript framework for the ‘scaling’ animation effect.
http://www.youtube.com/watch?v=isVk66POSIo

http://homepage.mac.com/antonioh/unity3d/build/slider/index.html
Please use the ‘view source’ from your browser to see the code.

For standalone build, I have no idea :stuck_out_tongue: