Is it possible to change the screen resolution (1024x768, 1920x1200 etc.) not before starting the game but within the game, ie. at runtime?
-Adamo
Is it possible to change the screen resolution (1024x768, 1920x1200 etc.) not before starting the game but within the game, ie. at runtime?
-Adamo
For Web-Player, YES, by calling an external javascript function to control the CSS size of the unity’s
The following example is using Mootool javascript framework for the ‘scaling’ animation effect.
http://www.youtube.com/watch?v=isVk66POSIo
http://homepage.mac.com/antonioh/unity3d/build/slider/index.html
Please use the ‘view source’ from your browser to see the code.
For standalone build, I have no idea ![]()