The game plays the same everytime no matter how I change my scripts. e.g.
I took the third person shooter example and loaded it into unity and got it running fine. But then I wanted to make some changes just to see my changes in the game(Good sanity test that I'm failing so far).
Few things that I changed in the scripts.
MoustSensitivy I set from 15 to 60(Should be able to notice). ClipSize and Bullets changed from 7 to 2. Damage changed from 3 to 101(Should be a 1 shot kill with 100 health).
I changed these fields and then did a build and run and the changes have no effect, clip sizes are still 7, still takes many shots to kill and be killed and the camera still move really slow. I've also tried building to a different exe file and using it directly and the same thing happens.
These are c# files that I'm changing, thank you very much for any help that you can offer.