hi all
So i am using this script
var shader1 : Shader ;
var shader2 : Shader ;
function Update() {
if( Input.GetMouseButtonDown(0) ) {
if( renderer.material.shader == shader1 )
renderer.material.shader = shader2;
else
renderer.material.shader = shader1;
}
}
it works fine, the problem is ,i have mesh whit many materials on it, and shader changes for first material but i need for second, what cold be solution to this problem?