Changing Shuriken Particles Sub Emitter position?

I made 2 different particle systems and adjusted their rotation to make one of them emit in y axis and the other on xz plane.

However, when I bind these 2, the subemitter particle system is played in wrong position and is shooting in the wrong direction.

I do have all particle system’s Simulation Space set to World but I yield unexpected results. Any ideas on how to fix this?

Thanks in advance.

Same here, how do we change subemitter position?

I had some success by changing the Shape property position.