Changing Skybox during runtime

Hey everyone,

I am trying to change the material of my skybox whenever a button it pressed, however, I cannot get it to work properly.

I have tried using

RenderSettings.skybox = mat;

but this is not working at all. Is there anything that needs to be setup differently than default or is there some other code that I have not found?

I have a prefab that my script is attached to and I have materials assigned in the editor for box materials I want to use as a skybox.

Any help would be appreciated.

Thanks

I have this on my main camera and it works just fine. Try something similar in a separate project or supply your code so someone can help you further.