Hi, I’m struggling with something I believe should be really straightforward. Using a slider on a canvas with the new input system I can only interact with the slider when I set the render mode to Screen Space - Overlay. When I switch to Screen Space - Camera to make it display on a VR headset, and after referencing a camera, the slider displays on the screen but I cannot interact with it using the mouse. The mouse cursor appears on the display but not in the headset and the mouse clicking/dragging does not have any effect on the slider. The mouse does seem to work properly with the input debugger, however.
Could someone please post a very simple scene with a single slider that works for VR so I can (1) see if it works on my machine and, (2) learn what I am missing or doing wrong?
Thanks!!