Changing Sprite Editor Units to Pixels

Hey guys, I have a question:
How can you change the displayed units to pixels instead in the Sprite Editor?

My current problem is that every time I need to set up my pivot point in the animation frames, I have to convert the values from pixel to Units.

Ex: My current value for 1 pixel = 0.03125 Units
My Sprites are set to 32PPU.

Thanks!

Set pixels per unit to 1 for all your sprites. :slight_smile:

Thanks for the reply der_r. I previously had it like that but the current issue is that I use Platformer Pro from Asset store and if I change from 32 ppu back to 1 ppu then 2D physics no longer work the same. So I was looking (if possible) for another option.