Hi,
I have animated character by sprite sheet. In animation I have different sprite for every key. It’s pixelart so it can’t be done just by rotating legs etc… But if I have one spritesheet for all movements, and want to do another spritesheet for different armor, can I change every sprite in animation by script (for example in walk animation in armor1 for walk animation in armor2), or have to do custom animation script to get rid of unity built in animation system?
Maybe it’s bit too late but right now I’ve found only solution is change sprite in LateUpdate() function.