Changing Text in new UI tools via script?

Hi, I am wondering what the class name for the new Text script is, as I want to write a script that changes it’s text.

Edit: Add “using UnityEngine.UI”

The class name is ‘Text’

For C#, do something like this (for JS, chariot’s comment has some sample-code):

using UnityEngine;
using UnityEngine.UI;

// attach the Text-object from your scene to this using the inspector
public Text myGuiText;

void Update(){
    myGuiText.text = "I love text. I love it good!";
}

or get the component from script:

using UnityEngine;
using UnityEngine.UI;

private Text myGuiText;

void Start(){
    myGuiText = GetComponent<Text>();
}

void Update(){
    myGuiText.text = "I love text. I love it good!";
}