Hello ive recenely Created a simple Health script & now i simply want to display the value of my hp but before i have evan got close to doing this i keep getting an error “Object Refrence not set to an instance of an object” evan tho i am setting the Refrence i still get this error … when the game is played the Text removes itself from the refrence on the script component … could anyone tell me why :S ? Thanks …
using UnityEngine;
using UnityEngine.UI;
using System.Collections;
public class _Health : MonoBehaviour {
public Slider HealthSlider;
public Text HpText;
public float Health;
public float Max_Health = 250;
public float Mana;
public float Max_Mana;
private float percentOfHp;
private float hpBarLength;
// Use this for initialization
void Start ()
{
HpText = GetComponent<Text>();
Health = Max_Health;
}
// Update is called once per frame
void Update ()
{
Hp ();
HpText.text = "HP";
}
public void Hp()
{
percentOfHp = Health/Max_Health;
HealthSlider.value = percentOfHp/1.0f;
if (Health > Max_Health)
Health = Max_Health;
if(Input.GetKeyDown("f"))
Health -= 10.0f;
if (Health <= 0){
Debug.Log ("Oh Dear... You Are Dead");
Health = 0;
}
if(Health <= 0) {
HealthSlider.value = Health; //*10f;
}
}
}