Hi,
I made the mistake of creating a project with an ‘:’ in the product name. So of course this generates an invalid path when building on Windows. I changed the product name, which AFAIK is what determines the build path. However pressing ‘build and run’, Unity still uses the path with ‘:’ in it (the error below is Unity failing at the ‘run’ step since it can’t find the executable it created).
Fortunately an executable does get generated (at ‘…\src\FieldWarning\Project\Project\ FieldWarning.exe’) but this is pretty annoying. Does anyone know what I need to change to update the build path?