Changing the default Mesh

Mesh Unity - Scripting API: Mesh shows its variables.

I notice that the default is that it has 121 vertices, 121, normals, 121 uv, etc.

Is there any way to change the default values to other numbers like 242 or something?

Thanks in advance for your help.

I found this useful code unifycommunity.com

I mean, is it really so hard to use modeling tools that this script was necessary? :hushed:

It does not have to be in script.

It’d be great if I could do it using the editor modeling tools. Maybe I just don’t know how to do it.

I’d appreciate if you could point me to the right direction.

Thanks in advance for your help.

When I said “modeling tool”, I meant a 3D modeling app that is not Unity. Creating a script to do it in Unity seems like reinventing the wheel, to me.