Changing the position and rotation of the Editor camera

Hi,

I would like to know is it possible to change the position and rotation of the Editor Camera through scripting? I know that it is possible to get the position and rotation value through Camera.current when the Scene Window has focus, but when i try to change the position and rotation values of Camera.current, the Editor Camera stays at the same position and orientation.

Any help is greatly appreciated!

If by Editor Camera you mean the camera rendering the Scene window (as opposed to the Game window) in the editor, then no, I don’t believe that’s exposed to scripting.

I would like to know if this functionality will be added in Unity3. When making editor scripts and handles and stuff this could be very useful indeed.