hello, i have an issue where i have the same explosion sprite for 2 objects of different scale and different sprite sizes, so i need to make the explosion to change scale after an event (basically make it bigger because the exploding object is bigger).
i have noticed that when the event happens, the script changes the scale of the object and the object plays the explosion animation the 0,0 coordinates for the object are switched to the top left corner from the center. why is that happening? ,