I’m making a Halloween/horror themed map, and I’m using a very close fog layer to create a more claustrophobic environment, forcing the player to move more carefully around the map. The only problem I’ve come across is that the close fog (it is pitch black after only ~5 units) ends at a straight line, and doesn’t curve around the player camera. It’s an annoying effect, and I’d much rather have it end as a circle around the player.
I’m making this map in Unity for a game that I haven’t made, so unfortunately custom scripts aren’t available to me ![]()
I’m using Unity 2020.3.15.f2
(pic of the straight line effect)
